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Reply: Tue Feb 09 2016 17:39:40 GMT-0500 (EST)
Reply To: Design and Science
Stewart Brand 1 Contributor
February 09, 20161 Version
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@article{ReplyTueFeb02016, title={Reply: Tue Feb 09 2016 17:39:40 GMT-0500 (EST)}, author={Stewart Brand}, year={2016}, note={version: 57a22cbc5a4037b8e01ad820}, publisher={PubPub}, }

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Stewart Brand. (2016). Reply: Tue Feb 09 2016 17:39:40 GMT-0500 (EST). PubPub, [https://www.pubpub.org/pub/56ba6aac5a168d3d00de920e] version: 57a22cbc5a4037b8e01ad820

MLA

Stewart Brand. "Reply: Tue Feb 09 2016 17:39:40 GMT-0500 (EST)". PubPub, (2016). [https://www.pubpub.org/pub/56ba6aac5a168d3d00de920e] version: 57a22cbc5a4037b8e01ad820

Chicago

Stewart Brand. "Reply: Tue Feb 09 2016 17:39:40 GMT-0500 (EST)". PubPub, (2016). [https://www.pubpub.org/pub/56ba6aac5a168d3d00de920e] version: 57a22cbc5a4037b8e01ad820
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"Design Science” was an obsession of Buckminster Fuller’. He sometimes called it “Comprehensive Anticipatory Design Science.” A primer of his views is here: https://bfi.org/design-science/primer
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I think the science and design meet where engineering and economics combine. Industry has always been the most efficient means of diffusing advanced technologies across a specific population, especially as costs to produce said technologies go down. Moore's Law, the Internet and cheap mobile hardware are a perfect example of this phenomenon.
The effects these (and other) innovations have on our world – namely their ability to empower individuals – drive new creative endeavours (art) and intellectual discourses (philosophy and political movements) that dictate the cultural zeitgesit of contemporary society.
This dynamic feedback loop is what second-order cybernetics was primarily concerned with