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Reply: Mon Jan 18 2016 00:27:23 GMT-0500 (EST)
Reply To: Design and Science
Tim Brown 1 Contributor
January 18, 20161 Version
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@article{ReplyMonJan12016, title={Reply: Mon Jan 18 2016 00:27:23 GMT-0500 (EST)}, author={Tim Brown}, year={2016}, note={version: 57a22cbc5a4037b8e01ad7e3}, publisher={PubPub}, }

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Tim Brown. (2016). Reply: Mon Jan 18 2016 00:27:23 GMT-0500 (EST). PubPub, [https://www.pubpub.org/pub/569c77bb42e2893d0026be98] version: 57a22cbc5a4037b8e01ad7e3

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Tim Brown. "Reply: Mon Jan 18 2016 00:27:23 GMT-0500 (EST)". PubPub, (2016). [https://www.pubpub.org/pub/569c77bb42e2893d0026be98] version: 57a22cbc5a4037b8e01ad7e3

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Tim Brown. "Reply: Mon Jan 18 2016 00:27:23 GMT-0500 (EST)". PubPub, (2016). [https://www.pubpub.org/pub/569c77bb42e2893d0026be98] version: 57a22cbc5a4037b8e01ad7e3
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I don’t pretend to understand all of your references to cybernetic systems but agree with the premise about complex adaptive systems and the changing role of the designer from planner to participant. There is more to talk about regarding the progression of scientists toward design and designers toward science. That is what I love about the Media Lab you create the conditions where both can happen. Designers can, if they choose ,participate in the science and scientists can use the mechanisms of design to pursue their explorations.
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Ranulph Glanville probably did the best job of connecting cybernetics and design. Shortly before his death in 2014 he gave a wonderful talk called "How Design and Cybernetics Reflect Each Other" https://www.youtube.com/watch?v=tTN_9mJIWNw
In this talk he explains the concept of circularity as being at the heart of cybernetics. IMHO circularity is central to designing, at least as we need to do it in our current society.